Room to improve · Same-role opponent in this match : 3 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1).
Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
The exact LP gain or loss for this match was not recorded. A win or loss alone cannot determine it.
