SαBu#1244

EUNE

Level 503 · Updated

FFGGWP · Riot Games

Your personal highlights

20gamesObserved matches only
Matches to analyse

20 matches available

Field coverage

Records cover collected matches and may not represent the whole season.

All · All queues · All games
Aug 16, 2026 – Sep 24, 2026 · UTC

Your game, in perspective

Your statisticsAll queuesRole · All

Your averageBest game · 100%
20 games
Your game, in perspective. Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.
MetricYour averageBest game% of personal best
2.7 · 20 games645%
7.1 · 20 games11.362.7%
459.7 · 20 games641.971.6%
742.7 · 20 games1,706.643.5%
0.98 · 20 games2.2344.1%
44.8% · 20 games66.7%67.2%

Reference pending: at least 100 games from 20 players are required.

Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.

Riot Games
How it works

Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1).

Your record museum

Record · Observed matches only

LP progression

Riot Games
Latest snapshot
DIAMOND III · 11 LP
Highest observed rank
DIAMOND III · 13 LP
Observed change
-2 LP
Gaps and rank resets are not connected. 2 snapshots. Sep 22, 2026 – Sep 27, 2026Sep 22, 2026, 4:59 PM UTC · DIAMOND III · 13 LPSep 27, 2026, 1:47 AM UTC · DIAMOND III · 11 LP
Sep 22, 2026Sep 27, 2026
Sep 27, 2026, 1:47 AM UTCDIAMOND III · 11 LP

Records through time

Since Aug 16, 2026
  1. Minions & monsters/min · 11.3Caitlyn · Sep 24, 2026 View match
  2. Minions & monsters/min · 10.2Caitlyn · Sep 10, 2026 View match
  3. Minions & monsters/min · 10Kalista · Sep 9, 2026 View match
  4. Champion damage/min · 1,706.6Kalista · Sep 9, 2026 View match
  5. Champion damage/min · 1,452Jhin · Sep 9, 2026 View match