(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
Sample · 20Riot Games · Observed matches only

3142 LP
Temporarily unavailable(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA = (11 + 10) / 1 = 21.00
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA = (4 + 7) / 1 = 11.00
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.