(Kills + Assists) / Deaths
KDA = (3 + 2) / 1 = 5.00
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
Sample · 18Season 2026 · Observed matches only1 remakes excludedRecords cover collected matches and may not represent the whole season. · 19 matches available · From 23/09/2026 - 12:07 GMT+2 · Updated 02/10/2026 - 08:02 GMT+2

28 LP
(Kills + Assists) / Deaths
KDA = (3 + 2) / 1 = 5.00
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.