Clockday TOP#2353

JP

Level 169 · Updated

Live Game

FFGGWP · Riot Games

Your personal highlights

23gamesObserved matches only
Matches to analyse

23 matches available

Field coverage

Records cover collected matches and may not represent the whole season.

All · All queues · All · All games · 2026Reset filters
Sep 4, 2026 – Sep 29, 2026 · UTCIncomplete history

Your game, in perspective

Current rank DIAMONDYour statisticsAll queuesRole · All

Your averageBest game · 100%
23 games
Your game, in perspective. Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.
MetricYour averageBest game% of personal best
2.54 · 23 games928.2%
7.4 · 23 games1074.1%
404.5 · 23 games601.467.3%
676.6 · 23 games1,178.557.4%
0.93 · 23 games3.8923.9%
43% · 23 games63.6%67.6%

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Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.

Riot Games
How it works

Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1).

Your record museum

Record · Observed matches only

LP progression

Riot Games
Latest snapshot
DIAMOND I · 56 LP
Highest observed rank
MASTER · 58 LP
Observed change
-102 LP
Gaps and rank resets are not connected. 3 snapshots. Sep 22, 2026 – Oct 1, 2026
Sep 22, 2026Oct 1, 2026
Oct 1, 2026, 11:28 AM UTCDIAMOND I · 56 LP

Records through time

Since Sep 4, 2026
  1. Minions & monsters/min · 10Yone · Sep 24, 2026 View match
  2. Champion damage/min · 1,178.5Yone · Sep 24, 2026 View match
  3. Vision score/min · 3.9Alistar · Sep 8, 2026 View match
  4. Champion damage/min · 902.9Ezreal · Sep 7, 2026 View match