XMHU#3862

JP

Level 168 · Updated

Live Game

FFGGWP · Riot Games

Your personal highlights

20gamesObserved matches only
Matches to analyse

20 matches available

Field coverage

Records cover collected matches and may not represent the whole season.

All · All queues · All · All games · 2026Reset filters
Sep 24, 2026 – Sep 30, 2026 · UTC

Your game, in perspective

Current rank BRONZEYour statisticsAll queuesRole · All

Your averageBest game · 100%
20 games
Your game, in perspective. Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.
MetricYour averageBest game% of personal best
2.84 · 20 games10.3327.5%
6.4 · 20 games9.270%
402.6 · 20 games647.262.2%
579 · 20 games1,583.636.6%
0.77 · 20 games1.745.5%
40.2% · 20 games72.7%55.3%

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Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.

Riot Games
How it works

Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1).

Your record museum

Record · Observed matches only

LP progression

Riot Games
Latest snapshot
BRONZE IV · 14 LP
Highest observed rank
BRONZE IV · 14 LP
Observed change
+85 LP
Gaps and rank resets are not connected. 2 snapshots. Sep 22, 2026 – Oct 1, 2026
Sep 22, 2026Oct 1, 2026
Oct 1, 2026, 6:38 AM UTCBRONZE IV · 14 LP

Records through time

Since Sep 24, 2026
  1. Vision score/min · 1.7Lillia · Sep 30, 2026 View match
  2. Minions & monsters/min · 9.2Xayah · Sep 26, 2026 View match
  3. Minions & monsters/min · 7.9Xayah · Sep 25, 2026 View match
  4. Champion damage/min · 1,583.6Xayah · Sep 25, 2026 View match