(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
Sample · 20Riot Games · Observed matches only

405 LP
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA = (7 + 8) / 1 = 15.00
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA = (6 + 9) / 1 = 15.00
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.
(Kills + Assists) / Deaths
KDA = (2 + 2) / 1 = 4.00
KDA scale: below 1 = low; from 1 to below 2 = average; 2 = good; above 2 = strong.
These thresholds describe only your KDA. They do not depend on rank or opponent.