Sample · 20Riot Games · Observed matches only1 remakes excluded
Ranked Solo/Duo
2026
GOLD II
1 LP
6W · 5L55% ≈This record does not yet show a clear trend. Based on 11 games.
Match history
Sample · 20
Kindred
WinNormal
18 min
14 / 4 / 9Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 0.5 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Lethal TempoLethal TempoPresence of MindLegend: BloodlineCut DownCash BackBiscuit Delivery
Inspiration
Kraken SlayerKraken SlayerTrinity ForceTrinity ForceBerserker's GreavesEnhances Move Speed and Attack SpeedLord Dominik's RegardsOvercomes enemies with high health and armorInfinity EdgeMassively enhances critical strikesZealZealFarsight AlterationFarsight Alteration
Kindred · Jungle · 14/4/9Darius · Middle · 2/13/1Master Yi · Jungle · 3/8/1Yone · Top · 6/10/2Kai'Sa · Bottom · 3/8/6Karthus · Support · 5/7/4Yasuo · Top · 10/5/4Brand · Middle · 4/2/12Ashe · Bottom · 13/3/10Zoe · Support · 5/5/12
Recent form contextCompared with your recent Jungle games9 comparable games · Transparent deltas — not a skill rating or ELO estimate.
KDA+44%✓Favorable. Reference value: 3.99.
CS/min+1%✓Favorable. Reference value: 7.01.
DMG/min+47%✓Favorable. Reference value: 911.67.
Vision/min-0%!Room to improve. Reference value: 0.72.
ObjectivesBlue Team: 1 T · 1 D · 0 B · 0 GRed Team: 11 T · 2 D · 0 B · 0 GDetails →
Kha'Zix
WinNormal
13 min
7 / 0 / 5Kills / Deaths / AssistsNo deaths · (Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 0.33 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 0 T · 0 D · 0 B · 0 GRed Team: 6 T · 1 D · 0 B · 0 GDetails →
Vayne
LossNormal
19 min
5 / 11 / 9Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 2.38 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Lethal TempoLethal TempoPresence of MindLegend: BloodlineCut DownCash BackBiscuit Delivery
Inspiration
Berserker's GreavesEnhances Move Speed and Attack SpeedQuicksilver SashQuicksilver SashStormrazorStormrazorLord Dominik's RegardsOvercomes enemies with high health and armorKraken SlayerKraken SlayerB. F. SwordB. F. SwordFarsight AlterationFarsight Alteration
ObjectivesBlue Team: 3 T · 0 D · 0 B · 0 GRed Team: 11 T · 3 D · 0 B · 0 GDetails →
Yone
WinRanked Solo/Duo
30 min
5 / 6 / 10Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.44 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 3 T · 3 D · 0 B · 3 GRed Team: 9 T · 1 D · 2 B · 0 GDetails →
Yone
WinRanked Solo/Duo
27 min
5 / 4 / 6Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 2.2 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 7 T · 2 D · 0 B · 3 GRed Team: 3 T · 1 D · 0 B · 0 GDetails →
Yone
LossRanked Solo/Duo
32 min
9 / 8 / 3Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 2.57 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 5 T · 0 D · 0 B · 3 GRed Team: 11 T · 4 D · 1 B · 0 GDetails →
Yone
WinRanked Solo/Duo
21 min
8 / 1 / 2Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 0.5 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 1 T · 0 D · 0 B · 0 GRed Team: 8 T · 3 D · 0 B · 3 GDetails →
Yone
WinRanked Solo/Duo
28 min
6 / 8 / 2Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 3 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 9 T · 3 D · 0 B · 3 GRed Team: 2 T · 1 D · 1 B · 0 GDetails →
Yone
WinRanked Solo/Duo
42 min
12 / 10 / 10Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 6 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 11 T · 2 D · 1 B · 0 GRed Team: 4 T · 4 D · 0 B · 3 GDetails →
Leona
LossRanked Solo/Duo
22 min
6 / 13 / 9Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 9.67 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
AftershockAftershockFont of LifeBone PlatingUnflinchingCash BackBiscuit Delivery
Inspiration
Celestial OppositionCelestial OppositionPlated SteelcapsPlated SteelcapsRanduin's OmenRanduin's OmenHeartsteelHeartsteelStealth WardPeriodically place a Stealth Ward
LP change · Temporarily unavailable
The exact LP gain or loss for this match was not recorded. A win or loss alone cannot determine it.
Leona · Support · 6/13/9Jax · Top · 3/7/4Lee Sin · Jungle · 8/6/9Fizz · Middle · 15/4/6Draven · Bottom · 23/5/10Tahm Kench · Support · 5/3/24Sion · Top · 2/4/6Viego · Jungle · 10/14/2Malzahar · Middle · 2/9/6Jinx · Bottom · 4/14/7
Recent form contextTransparent deltas — not a skill rating or ELO estimate.18 comparable games · Transparent deltas — not a skill rating or ELO estimate.
KDA-68%—Not enough comparable data to assess this statistic.
CS/min-87%—Not enough comparable data to assess this statistic.
DMG/min-61%—Not enough comparable data to assess this statistic.
Vision/min-32%—Not enough comparable data to assess this statistic.
KP+36%—Not enough comparable data to assess this statistic.
ObjectivesBlue Team: 10 T · 3 D · 0 B · 0 GRed Team: 0 T · 0 D · 0 B · 3 GDetails →
Kai'Sa
WinRanked Solo/Duo
41 min
8 / 10 / 11Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 2.5 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Lethal TempoLethal TempoPresence of MindLegend: BloodlineCut DownCash BackBiscuit Delivery
Inspiration
Kraken SlayerKraken SlayerZhonya's HourglassActivate to become invincible but unable to take actionsGuinsoo's RagebladeGuinsoo's RagebladeTerminusTerminusStatikk ShivStatikk ShivWit's EndWit's EndFarsight AlterationFarsight Alteration
LP change · Temporarily unavailable
The exact LP gain or loss for this match was not recorded. A win or loss alone cannot determine it.
ObjectivesBlue Team: 12 T · 3 D · 2 B · 0 GRed Team: 6 T · 3 D · 1 B · 3 GDetails →
Kai'Sa
RemakeRanked Solo/Duo
1 min
1 / 1 / 0Kills / Deaths / Assists(Kills + Assists) / Deaths No reference · A complete comparison with same-role opponents is unavailable. Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 0 T · 0 D · 0 B · 0 GRed Team: 0 T · 0 D · 0 B · 0 GDetails →
Yunara
LossRanked Solo/Duo
43 min
20 / 13 / 17Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 2.5 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 6 T · 3 D · 1 B · 3 GRed Team: 9 T · 3 D · 2 B · 0 GDetails →
Yone
LossRanked Solo/Duo
26 min
9 / 10 / 5Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 10 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 1 T · 0 D · 0 B · 0 GRed Team: 11 T · 4 D · 1 B · 3 GDetails →
Yunara
LossRanked Solo/Duo
44 min
24 / 12 / 19Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 2.17 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 7 T · 2 D · 2 B · 0 GRed Team: 10 T · 4 D · 0 B · 3 GDetails →
Kindred
WinNormal
28 min
13 / 10 / 13Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.86 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Lethal TempoLethal TempoPresence of MindLegend: BloodlineCut DownCash BackBiscuit Delivery
Inspiration
StormrazorStormrazorKraken SlayerKraken SlayerLord Dominik's RegardsOvercomes enemies with high health and armorInfinity EdgeMassively enhances critical strikesBloodthirsterGrants Attack Damage, Life Steal and Life Steal now overhealsPhantom DancerPhantom DancerFarsight AlterationFarsight Alteration
Kindred · Jungle · 13/10/13Heimerdinger · Top · 5/4/9Sylas · Middle · 19/8/12Caitlyn · Bottom · 13/9/14Thresh · Support · 6/6/22K'Sante · Top · 8/5/3Shaco · Jungle · 5/7/8Viktor · Middle · 9/9/7Miss Fortune · Bottom · 2/18/5Master Yi · Support · 13/17/5
Recent form contextCompared with your recent Jungle games9 comparable games · Transparent deltas — not a skill rating or ELO estimate.
KDA-40%!Room to improve. Reference value: 4.34.
CS/min-15%!Room to improve. Reference value: 7.12.
DMG/min+78%✓Favorable. Reference value: 885.38.
Vision/min-16%!Room to improve. Reference value: 0.73.
ObjectivesBlue Team: 17 T · 3 D · 0 B · 0 GRed Team: 5 T · 1 D · 0 B · 0 GDetails →
Ezreal
WinNormal
21 min
13 / 7 / 14Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.27 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Lethal TempoLethal TempoPresence of MindLegend: BloodlineCut DownCash BackBiscuit Delivery
Inspiration
Trinity ForceTrinity ForceMuramanaMuramanaLord Dominik's RegardsOvercomes enemies with high health and armorIonian Boots of LucidityIonian Boots of LucidityInfinity EdgeMassively enhances critical strikesStormrazorStormrazorFarsight AlterationFarsight Alteration
Ezreal · Bottom · 13/7/14Heimerdinger · Top · 5/9/3Tryndamere · Jungle · 6/6/6Yasuo · Middle · 9/10/4Zoe · Bottom · 9/11/5Pantheon · Support · 8/10/7Vladimir · Top · 10/5/5Master Yi · Jungle · 19/5/5Yone · Middle · 1/13/5Senna · Support · 3/7/21
Recent form contextCompared with your recent Bottom games4 comparable games · Transparent deltas — not a skill rating or ELO estimate.
KDA+39%✓Favorable. Reference value: 2.77.
CS/min-29%!Room to improve. Reference value: 6.86.
ObjectivesBlue Team: 4 T · 0 D · 0 B · 0 GRed Team: 9 T · 2 D · 1 B · 0 GDetails →
Yunara
WinNormal
30 min
18 / 9 / 12Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.33 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 10 T · 2 D · 1 B · 0 GRed Team: 16 T · 3 D · 1 B · 0 GDetails →
Yunara
WinNormal
32 min
18 / 11 / 9Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.21 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 12 T · 3 D · 2 B · 0 GRed Team: 14 T · 2 D · 1 B · 0 GDetails →
Yunara
WinNormal
28 min
26 / 8 / 6Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.