900#0000

ME

Level 665 · Updated

FFGGWP · Riot Games

Your personal highlights

14gamesObserved matches only
Matches to analyse

16 matches available

Field coverage

Records cover collected matches and may not represent the whole season.

2 remakes excluded
All · All queues · All games
Jul 16, 2026 – Sep 22, 2026 · UTCIncomplete history

Your game, in perspective

Current rank DIAMONDYour statisticsAll queuesRole · All

Your averageBest game · 100%
14 games
Your game, in perspective. Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.
MetricYour averageBest game% of personal best
5.42 · 14 games2620.9%
6.4 · 14 games8.674.1%
482.7 · 14 games651.974%
802.7 · 14 games1,183.567.8%
0.91 · 14 games1.4563%
54.5% · 14 games71.7%76%

Reference pending: at least 100 games from 20 players are required.

Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.

Riot Games
How it works

Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1).

Your record museum

Record · Observed matches only

LP progression

Riot Games
Latest snapshotDIAMOND II

26 LP

Rank unchanged

No change since the first snapshot. The chart will appear after a rank or LP change.

Sep 22, 2026 – Sep 23, 2026

Records through time

Since Jul 16, 2026
  1. Vision score/min · 1.4Lee Sin · Sep 22, 2026 View match
  2. Champion damage/min · 1,183.5Lee Sin · Sep 22, 2026 View match
  3. Minions & monsters/min · 8.6Lee Sin · Sep 20, 2026 View match
  4. Vision score/min · 1.3Lee Sin · Sep 15, 2026 View match
  5. Champion damage/min · 1,115.4Lee Sin · Sep 15, 2026 View match