Apollosarmy#1234

OCE

Level 498 · Updated

FFGGWP · Riot Games

Your personal highlights

12gamesObserved matches only
Matches to analyse

14 matches available

Field coverage

Records cover collected matches and may not represent the whole season.

2 remakes excluded
All · All queues · All games
Sep 1, 2026 – Sep 22, 2026 · UTCIncomplete history

Your game, in perspective

Current rank DIAMONDYour statisticsAll queuesRole · All

Your averageBest game · 100%
12 games
Your game, in perspective. Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.
MetricYour averageBest game% of personal best
2.52 · 12 games5.545.8%
6.5 · 12 games7.784.9%
374 · 12 games415.190.1%
686.5 · 12 games920.874.6%
0.86 · 12 games1.1674.1%
32.4% · 12 games50%64.7%

Reference pending: at least 100 games from 20 players are required.

Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.

Riot Games
How it works

Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1).

Your record museum

Record · Observed matches only

LP progression

Riot Games
Latest snapshotDIAMOND I

75 LP

LP tracking started

Your next snapshot will add to your progress history.

Records through time

Since Sep 1, 2026
  1. Champion damage/min · 920.8Zaahen · Sep 22, 2026 View match
  2. Minions & monsters/min · 7.7Zaahen · Sep 21, 2026 View match
  3. Minions & monsters/min · 7.1Shen · Sep 21, 2026 View match
  4. Minions & monsters/min · 7Renekton · Sep 14, 2026 View match