Happy Panda#Happy

OCE

Level 52 · Updated

FFGGWP · Riot Games

Your personal highlights

20gamesObserved matches only
Matches to analyse

20 matches available

Field coverage

Records cover collected matches and may not represent the whole season.

All · All queues · All games
Jun 22, 2026 – Aug 11, 2026 · UTC

Your game, in perspective

Current rank DIAMONDYour statisticsAll queuesRole · All

Your averageBest game · 100%
20 games
Your game, in perspective. Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.
MetricYour averageBest game% of personal best
1.76 · 20 games3.3352.8%
6.9 · 20 games8.978.3%
507.7 · 20 games661.676.7%
933.2 · 20 games1,832.150.9%
0.63 · 20 games2.1229.6%
43.2% · 20 games72.2%59.8%

Reference pending: at least 100 games from 20 players are required.

Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.

Riot Games
How it works

Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1).

Your record museum

Record · Observed matches only

LP progression

Riot Games
Latest snapshotDIAMOND I

75 LP

LP tracking started

Your next snapshot will add to your progress history.

Records through time

Since Jun 22, 2026
  1. Minions & monsters/min · 8.9Aphelios · Aug 11, 2026 View match
  2. Vision score/min · 2.1Amumu · Jul 27, 2026 View match
  3. Vision score/min · 0.9Aphelios · Jul 1, 2026 View match
  4. Champion damage/min · 1,832.1Aphelios · Jun 30, 2026 View match