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SEA

Level 583 · Updated

FFGGWP · Riot Games

Your personal highlights

20gamesObserved matches only
Matches to analyse

20 matches available

Field coverage

Records cover collected matches and may not represent the whole season.

All · All queues · All games
Aug 28, 2026 – Sep 17, 2026 · UTC

Your game, in perspective

Your statisticsAll queuesRole · All

Your averageBest game · 100%
20 games
Your game, in perspective. Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.
MetricYour averageBest game% of personal best
3.76 · 20 games1134.2%
1.5 · 20 games5.924.9%
327.2 · 20 games397.982.2%
424.8 · 20 games559.376%
2.73 · 20 games3.9269.5%
59.6% · 20 games81%73.7%

Reference pending: at least 100 games from 20 players are required.

Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.

Riot Games
How it works

Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1).

Your record museum

Record · Observed matches only

LP progression

Riot Games
Latest snapshotDIAMOND I

62 LP

LP tracking started

Your next snapshot will add to your progress history.

Records through time

Since Aug 28, 2026
  1. Vision score/min · 3.9Bard · Aug 30, 2026 View match
  2. Champion damage/min · 559.3Bard · Aug 29, 2026 View match
  3. Vision score/min · 3.8Bard · Aug 29, 2026 View match
  4. Champion damage/min · 540.9Bard · Aug 28, 2026 View match
  5. Vision score/min · 3.4Bard · Aug 28, 2026 View match
  6. Champion damage/min · 465.9Bard · Aug 28, 2026 View match
  7. Vision score/min · 3.1Thresh · Aug 28, 2026 View match
  8. Champion damage/min · 444.3Thresh · Aug 28, 2026 View match