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SEA

Level 166 · Updated

FFGGWP · Riot Games

Your personal highlights

20gamesObserved matches only
Matches to analyse

20 matches available

Field coverage

Records cover collected matches and may not represent the whole season.

All · All queues · All games
Jul 26, 2026 – Aug 11, 2026 · UTC

Your game, in perspective

Current rank DIAMONDYour statisticsAll queuesRole · All

Your averageBest game · 100%
20 games
Your game, in perspective. Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.
MetricYour averageBest game% of personal best
3.1 · 20 games2114.8%
7 · 20 games1070.1%
428.8 · 20 games610.670.2%
755.4 · 20 games1,298.958.2%
0.98 · 20 games1.8353.9%
43% · 20 games67.7%63.5%

Reference pending: at least 100 games from 20 players are required.

Each axis shows your average as a percentage of your best single-game value in this selection. 100% is that personal best; no rank benchmark is used.

Riot Games
How it works

Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1).

Your record museum

Record · Observed matches only

LP progression

Riot Games
Latest snapshotDIAMOND I

25 LP

LP tracking started

Your next snapshot will add to your progress history.

Records through time

Since Jul 26, 2026
  1. Champion damage/min · 1,298.9Zed · Aug 1, 2026 View match
  2. Minions & monsters/min · 10Viego · Jul 26, 2026 View match
  3. Vision score/min · 1.8Lee Sin · Jul 26, 2026 View match
  4. Champion damage/min · 1,043.1Lee Sin · Jul 26, 2026 View match