269W · 247L52% ≈This record does not yet show a clear trend. Based on 516 games.
Match history
Sample · 20
Miss Fortune
LossRanked Solo/Duo
26 min
2 / 8 / 4Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 3 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 10 T · 2 D · 1 B · 3 GRed Team: 2 T · 2 D · 0 B · 0 GDetails →
Kai'Sa
LossRanked Solo/Duo
14 min
1 / 7 / 4Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 5 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 1 T · 2 D · 0 B · 2 GRed Team: 0 T · 0 D · 0 B · 1 GDetails →
Miss Fortune
WinRanked Flex
29 min
17 / 11 / 5Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.77 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Press the AttackPress the AttackPresence of MindLegend: BloodlineCoup de GraceCash BackCosmic Insight
Inspiration
Infinity EdgeMassively enhances critical strikesHubrisHubrisThe CollectorThe CollectorGuardian AngelGuardian AngelLord Dominik's RegardsOvercomes enemies with high health and armorFarsight AlterationFarsight Alteration
Miss Fortune · Bottom · 17/11/5Zaahen · Top · 8/5/8Viego · Jungle · 5/11/12Ahri · Middle · 10/5/10Thresh · Support · 3/9/16Yorick · Top · 2/7/2Qiyana · Jungle · 7/6/10Lissandra · Middle · 13/8/7Smolder · Bottom · 10/13/13Alistar · Support · 8/9/16
Recent form contextCompared with your recent Bottom games13 comparable games · Transparent deltas — not a skill rating or ELO estimate.
ObjectivesBlue Team: 10 T · 2 D · 1 B · 0 GRed Team: 5 T · 2 D · 0 B · 3 GDetails →
Blitzcrank
WinRanked Flex
28 min
3 / 8 / 27Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.88 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Mercury's TreadsMercury's TreadsLocket of the Iron SolariLocket of the Iron SolariCelestial OppositionCelestial OppositionFrozen HeartFrozen HeartZeke's ConvergenceZeke's ConvergenceNegatron CloakNegatron CloakOracle LensDisables nearby invisible wards and traps for a duration
Recent form contextTransparent deltas — not a skill rating or ELO estimate.19 comparable games · Transparent deltas — not a skill rating or ELO estimate.
KDA+45%—Not enough comparable data to assess this statistic.
CS/min-87%—Not enough comparable data to assess this statistic.
DMG/min-47%—Not enough comparable data to assess this statistic.
Vision/min+270%—Not enough comparable data to assess this statistic.
KP+35%—Not enough comparable data to assess this statistic.
ObjectivesBlue Team: 3 T · 1 D · 0 B · 3 GRed Team: 10 T · 2 D · 1 B · 0 GDetails →
Tristana
LossRanked Flex
28 min
10 / 13 / 3Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 3.6 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 2 T · 0 D · 0 B · 2 GRed Team: 10 T · 4 D · 1 B · 1 GDetails →
Ashe
WinRanked Flex
16 min
3 / 1 / 6Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 0.2 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 0 T · 1 D · 0 B · 3 GRed Team: 2 T · 1 D · 0 B · 0 GDetails →
Neeko
LossRanked Solo/Duo
25 min
6 / 12 / 8Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 5.2 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Celestial OppositionCelestial OppositionHextech RocketbeltActivate to dash forward and unleash a fiery explosionZhonya's HourglassActivate to become invincible but unable to take actionsIonian Boots of LucidityIonian Boots of LucidityOracle LensDisables nearby invisible wards and traps for a duration
Neeko · Support · 6/12/8Jayce · Top · 2/11/3Cho'Gath · Jungle · 3/5/4Viktor · Middle · 4/7/7Miss Fortune · Bottom · 7/12/4Nasus · Top · 4/4/11Lee Sin · Jungle · 16/2/12Lux · Middle · 17/4/10Yunara · Bottom · 10/7/12Lulu · Support · 0/5/26
Recent form contextTransparent deltas — not a skill rating or ELO estimate.19 comparable games · Transparent deltas — not a skill rating or ELO estimate.
KDA-57%—Not enough comparable data to assess this statistic.
CS/min-87%—Not enough comparable data to assess this statistic.
DMG/min-16%—Not enough comparable data to assess this statistic.
Vision/min+273%—Not enough comparable data to assess this statistic.
KP+32%—Not enough comparable data to assess this statistic.
ObjectivesBlue Team: 2 T · 2 D · 0 B · 3 GRed Team: 9 T · 1 D · 1 B · 0 GDetails →
Lee Sin
LossRanked Solo/Duo
29 min
8 / 11 / 17Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 4.43 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ConquerorConquerorTriumphLegend: AlacrityCoup de GraceSudden ImpactTreasure Hunter
Domination
Death's DanceDeath's DanceEclipseEclipseTunnelerTunnelerPlated SteelcapsPlated SteelcapsBlack CleaverBlack CleaverStealth WardPeriodically place a Stealth Ward
Lee Sin · Jungle · 8/11/17Jayce · Top · 8/9/10Ryze · Middle · 9/9/15Lucian · Bottom · 9/15/15Pyke · Support · 8/12/14LeBlanc · Top · 10/2/9Viego · Jungle · 20/7/11Nasus · Middle · 5/10/11Kai'Sa · Bottom · 17/11/15Rell · Support · 4/12/32
Recent form contextTransparent deltas — not a skill rating or ELO estimate.19 comparable games · Transparent deltas — not a skill rating or ELO estimate.
KDA-15%—Not enough comparable data to assess this statistic.
CS/min-35%—Not enough comparable data to assess this statistic.
DMG/min-0%—Not enough comparable data to assess this statistic.
Vision/min+28%—Not enough comparable data to assess this statistic.
KP+23%—Not enough comparable data to assess this statistic.
ObjectivesBlue Team: 5 T · 1 D · 0 B · 3 GRed Team: 9 T · 3 D · 1 B · 0 GDetails →
Kai'Sa
LossRanked Solo/Duo
16 min
1 / 5 / 4Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 1.75 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 0 T · 0 D · 0 B · 0 GRed Team: 4 T · 2 D · 0 B · 3 GDetails →
Lucian
LossRanked Solo/Duo
26 min
3 / 8 / 3Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 2.17 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Press the AttackPress the AttackPresence of MindLegend: BloodlineCoup de GraceBiscuit DeliveryCash Back
Inspiration
The CollectorThe CollectorInfinity EdgeMassively enhances critical strikesControl WardControl WardLord Dominik's RegardsOvercomes enemies with high health and armorDoran's BowDoran's BowFarsight AlterationFarsight Alteration
ObjectivesBlue Team: 8 T · 2 D · 1 B · 0 GRed Team: 2 T · 2 D · 0 B · 3 GDetails →
Mel
WinRanked Solo/Duo
25 min
9 / 4 / 7Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 2.5 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 0 T · 3 D · 0 B · 2 GRed Team: 11 T · 1 D · 1 B · 1 GDetails →
Kai'Sa
WinRanked Solo/Duo
28 min
9 / 9 / 16Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 3.6 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 3 T · 3 D · 1 B · 2 GRed Team: 9 T · 1 D · 1 B · 1 GDetails →
Lucian
LossRanked Solo/Duo
40 min
12 / 17 / 9Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 1.92 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Press the AttackPress the AttackPresence of MindLegend: BloodlineCoup de GraceBiscuit DeliveryCash Back
Inspiration
Infinity EdgeMassively enhances critical strikesLord Dominik's RegardsOvercomes enemies with high health and armorNavori FlickerbladeNavori FlickerbladeThe CollectorThe CollectorJak'Sho, The ProteanJak'Sho, The ProteanExperimental HexplateExperimental HexplateFarsight AlterationFarsight Alteration
ObjectivesBlue Team: 4 T · 3 D · 1 B · 1 GRed Team: 9 T · 3 D · 1 B · 2 GDetails →
Mel
LossRanked Solo/Duo
29 min
15 / 10 / 2Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 2.2 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 4 T · 2 D · 0 B · 0 GRed Team: 11 T · 2 D · 1 B · 3 GDetails →
Jarvan IV
LossRanked Solo/Duo
31 min
1 / 14 / 18Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 1.88 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ConquerorConquerorTriumphLegend: AlacrityCoup de GraceSudden ImpactTreasure Hunter
Domination
Voltaic CycloswordVoltaic CycloswordHexdrinkerHexdrinkerSteel SigilSteel SigilPlated SteelcapsPlated SteelcapsAxiom ArcAxiom ArcControl WardControl WardOracle LensDisables nearby invisible wards and traps for a duration
Jarvan IV · Jungle · 1/14/18Jax · Top · 18/9/9Zaahen · Jungle · 5/8/10Yasuo · Middle · 3/8/7Kai'Sa · Bottom · 14/5/8Evelynn · Support · 15/10/13Illaoi · Top · 9/17/4LeBlanc · Middle · 21/6/7Jhin · Bottom · 6/8/12Seraphine · Support · 3/10/20
Recent form contextTransparent deltas — not a skill rating or ELO estimate.19 comparable games · Transparent deltas — not a skill rating or ELO estimate.
KDA-50%—Not enough comparable data to assess this statistic.
CS/min-25%—Not enough comparable data to assess this statistic.
DMG/min-35%—Not enough comparable data to assess this statistic.
Vision/min+46%—Not enough comparable data to assess this statistic.
KP-3%—Not enough comparable data to assess this statistic.
ObjectivesBlue Team: 9 T · 4 D · 0 B · 0 GRed Team: 3 T · 0 D · 1 B · 3 GDetails →
Mel
WinRanked Solo/Duo
37 min
7 / 7 / 9Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 2.5 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Dark HarvestDark HarvestCheap ShotSixth SenseUltimate HunterManaflow BandScorch
Sorcery
Rabadon's DeathcapMassively increases Ability PowerOblivion OrbOblivion OrbZhonya's HourglassActivate to become invincible but unable to take actionsShadowflameShadowflameLuden's EchoHigh burst damage, good against fragile foesFarsight AlterationFarsight Alteration
ObjectivesBlue Team: 9 T · 5 D · 1 B · 3 GRed Team: 8 T · 1 D · 1 B · 0 GDetails →
K'Sante
LossRanked Flex
33 min
8 / 9 / 3Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 2.29 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Recent form contextTransparent deltas — not a skill rating or ELO estimate.19 comparable games · Transparent deltas — not a skill rating or ELO estimate.
KDA-55%—Not enough comparable data to assess this statistic.
CS/min+6%—Not enough comparable data to assess this statistic.
DMG/min-3%—Not enough comparable data to assess this statistic.
Vision/min-49%—Not enough comparable data to assess this statistic.
KP-14%—Not enough comparable data to assess this statistic.
ObjectivesBlue Team: 3 T · 0 D · 0 B · 3 GRed Team: 10 T · 5 D · 1 B · 0 GDetails →
Akali
WinRanked Flex
31 min
20 / 2 / 3Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.22 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Control WardControl WardZhonya's HourglassActivate to become invincible but unable to take actionsHextech GunbladeHextech GunbladeSpellslinger's ShoesSpellslinger's ShoesRabadon's DeathcapMassively increases Ability PowerShadowflameShadowflameOracle LensDisables nearby invisible wards and traps for a duration
Recent form contextTransparent deltas — not a skill rating or ELO estimate.19 comparable games · Transparent deltas — not a skill rating or ELO estimate.
KDA+429%—Not enough comparable data to assess this statistic.
CS/min+10%—Not enough comparable data to assess this statistic.
DMG/min+78%—Not enough comparable data to assess this statistic.
Vision/min-20%—Not enough comparable data to assess this statistic.
KP+4%—Not enough comparable data to assess this statistic.
ObjectivesBlue Team: 4 T · 2 D · 0 B · 1 GRed Team: 9 T · 3 D · 1 B · 2 GDetails →
Mel
LossRanked Solo/Duo
34 min
7 / 7 / 6Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.67 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Dark HarvestDark HarvestCheap ShotSixth SenseUltimate HunterManaflow BandScorch
Sorcery
Blighting JewelBlighting JewelZhonya's HourglassActivate to become invincible but unable to take actionsHextech RocketbeltActivate to dash forward and unleash a fiery explosionLuden's EchoHigh burst damage, good against fragile foesShadowflameShadowflameFarsight AlterationFarsight Alteration
Mel · Bottom · 7/7/6Sion · Top · 5/6/17Graves · Jungle · 15/5/5Viktor · Middle · 7/5/8Lucian · Bottom · 8/9/7Milio · Support · 0/4/24Irelia · Top · 6/12/7Lee Sin · Jungle · 7/6/7Zed · Middle · 6/2/7Seraphine · Support · 3/8/14
Recent form contextCompared with your recent Bottom games10 comparable games · Transparent deltas — not a skill rating or ELO estimate.
KDA+5%✓Favorable. Reference value: 1.77.
CS/min+9%✓Favorable. Reference value: 7.47.
DMG/min-8%!Room to improve. Reference value: 753.52.
ObjectivesBlue Team: 9 T · 2 D · 1 B · 0 GRed Team: 6 T · 3 D · 1 B · 3 GDetails →
Mel
LossRanked Solo/Duo
16 min
4 / 2 / 1Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 2 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.