148W · 122L55% ≈This record does not yet show a clear trend. Based on 270 games.
Match history
Sample · 20
Ambessa
LossRanked Solo/Duo
21 min
3 / 7 / 6Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.25 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 2 T · 0 D · 0 B · 2 GRed Team: 3 T · 3 D · 0 B · 1 GDetails →
Jhin
WinRanked Solo/Duo
32 min
3 / 5 / 33Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.18 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 8 T · 4 D · 2 B · 0 GRed Team: 7 T · 0 D · 0 B · 3 GDetails →
Yunara
LossRanked Solo/Duo
33 min
9 / 14 / 11Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 2.56 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 3 T · 1 D · 0 B · 3 GRed Team: 10 T · 4 D · 2 B · 0 GDetails →
Kai'Sa
LossRanked Solo/Duo
31 min
6 / 8 / 8Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 3.5 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 10 T · 2 D · 0 B · 3 GRed Team: 6 T · 2 D · 2 B · 0 GDetails →
Kalista
LossRanked Solo/Duo
31 min
14 / 4 / 4Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 3.17 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
Randuin's OmenRanduin's OmenTerminusTerminusGuinsoo's RagebladeGuinsoo's RagebladeStatikk ShivStatikk ShivJak'Sho, The ProteanJak'Sho, The ProteanB. F. SwordB. F. SwordFarsight AlterationFarsight Alteration
Kalista · Bottom · 14/4/4Malphite · Top · 4/5/12Qiyana · Jungle · 17/4/6Lissandra · Middle · 5/8/11Caitlyn · Bottom · 8/6/11Morgana · Support · 5/7/15Fiora · Top · 6/11/6Lee Sin · Jungle · 3/10/10Akali · Middle · 6/11/3Braum · Support · 1/3/19
Recent form contextCompared with your recent Bottom games6 comparable games · Transparent deltas — not a skill rating or ELO estimate.
ObjectivesBlue Team: 8 T · 3 D · 0 B · 3 GRed Team: 5 T · 2 D · 1 B · 0 GDetails →
Gragas
WinRanked Solo/Duo
15 min
0 / 3 / 5Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.5 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 0 T · 0 D · 0 B · 2 GRed Team: 1 T · 2 D · 0 B · 1 GDetails →
Kalista
WinRanked Solo/Duo
25 min
7 / 5 / 8Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.67 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 2 T · 0 D · 0 B · 0 GRed Team: 10 T · 4 D · 1 B · 3 GDetails →
Dr. Mundo
LossRanked Solo/Duo
25 min
4 / 7 / 2Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 1.86 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 8 T · 3 D · 1 B · 0 GRed Team: 2 T · 0 D · 0 B · 3 GDetails →
Rumble
WinRanked Solo/Duo
21 min
0 / 3 / 7Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 0.4 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 9 T · 3 D · 0 B · 3 GRed Team: 1 T · 0 D · 0 B · 0 GDetails →
Zaahen
WinRanked Solo/Duo
27 min
2 / 4 / 2Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 1.75 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 3 T · 0 D · 0 B · 2 GRed Team: 4 T · 4 D · 1 B · 1 GDetails →
Pantheon
LossRanked Solo/Duo
24 min
7 / 7 / 4Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 2.83 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 8 T · 3 D · 1 B · 2 GRed Team: 2 T · 0 D · 0 B · 1 GDetails →
Dr. Mundo
LossRanked Solo/Duo
30 min
5 / 7 / 9Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 3.17 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 10 T · 3 D · 1 B · 1 GRed Team: 5 T · 1 D · 0 B · 2 GDetails →
Corki
WinRanked Solo/Duo
29 min
7 / 1 / 10Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.63 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ConquerorConquerorPresence of MindLegend: AlacrityCut DownCash BackTriple Tonic
Inspiration
Immortal ShieldbowImmortal ShieldbowTrinity ForceTrinity ForceMuramanaMuramanaLord Dominik's RegardsOvercomes enemies with high health and armorFarsight AlterationFarsight Alteration
Corki · Bottom · 7/1/10Irelia · Top · 10/13/6Jarvan IV · Jungle · 9/4/14Ekko · Middle · 6/7/4Ezreal · Bottom · 10/8/3Malzahar · Support · 0/7/13Ambessa · Top · 12/11/7Graves · Jungle · 13/6/10Twisted Fate · Middle · 4/11/10Ahri · Support · 3/6/8
Recent form contextCompared with your recent Bottom games6 comparable games · Transparent deltas — not a skill rating or ELO estimate.
KDA+437%✓Favorable. Reference value: 3.16.
CS/min+18%✓Favorable. Reference value: 8.21.
DMG/min-8%!Room to improve. Reference value: 886.13.
Vision/min-14%!Room to improve. Reference value: 1.28.
ObjectivesBlue Team: 6 T · 1 D · 1 B · 1 GRed Team: 8 T · 3 D · 0 B · 2 GDetails →
Zaahen
WinRanked Solo/Duo
30 min
5 / 8 / 11Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.3 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 10 T · 1 D · 1 B · 2 GRed Team: 4 T · 3 D · 0 B · 1 GDetails →
Cho'Gath
WinRanked Solo/Duo
18 min
3 / 4 / 9Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 0.75 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 0 T · 1 D · 0 B · 1 GRed Team: 5 T · 1 D · 0 B · 2 GDetails →
Akali
WinRanked Solo/Duo
31 min
5 / 4 / 9Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1.17 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 3 T · 0 D · 0 B · 0 GRed Team: 9 T · 4 D · 1 B · 3 GDetails →
Kalista
LossRanked Solo/Duo
28 min
5 / 9 / 5Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 2.8 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 2 T · 1 D · 0 B · 3 GRed Team: 10 T · 3 D · 1 B · 0 GDetails →
Dr. Mundo
WinRanked Solo/Duo
24 min
3 / 1 / 11Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 0.13 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 4 T · 2 D · 1 B · 3 GRed Team: 3 T · 2 D · 0 B · 0 GDetails →
Camille
WinRanked Solo/Duo
39 min
18 / 8 / 9Kills / Deaths / Assists(Kills + Assists) / Deaths Room to improve · Same-role opponent in this match : 5.67 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ObjectivesBlue Team: 10 T · 5 D · 1 B · 1 GRed Team: 4 T · 0 D · 1 B · 2 GDetails →
Rumble
WinRanked Solo/Duo
20 min
4 / 2 / 8Kills / Deaths / Assists(Kills + Assists) / Deaths Favorable · Same-role opponent in this match : 1 · 1 game · Arithmetic mean of each game's values. KDA = (kills + assists) ÷ max(deaths, 1). Fill: KDA ratio from 0 to 6+. Colour: comparison with the same-role opponent, when available. No rank estimate.
ConquerorConquerorTriumphLegend: AlacrityCoup de GraceNimbus CloakScorch
Sorcery
Liandry's TormentLiandry's TormentBloodletter's CurseBloodletter's CurseDoran's HelmDoran's HelmBoots of SwiftnessBoots of SwiftnessOracle LensDisables nearby invisible wards and traps for a duration